Григорий (gest) wrote,


У меня был пост с ссылкой на сайт игры Against Rome.
Потому что мне страшно понравились гифки с солдатиками, и потому что концепция этой игры должна была продемонстрировать одну идею.
Сайт с тех пор, кажется, сдох, но я предусмотрительно сохранил картинки. Вот они:


There is nothing the Teutons love better than a good fight, and a feast to follow it. With their uncontrollable love of freedom and their traditional belligerence, they are never at a loss to find some good reason for a proper bloodshed. In a quarrel, they prefer a fight man-to-man; cavalry and long-distance weapons are rather foreign concepts to them. When it comes to providing for the after-battle feast, their method of choice is raiding and pillaging rather than tiresome work. The same goes for weapons, armours, horses and all the other everyday necessities: Why should an upright Teuton slave away in the sweat of his brow, when the thing he desires is just one raid away (e.g., in the neighbouring village), ready to take away, and, what's more, there's a good brawl in store for him on top of it?!

Teutonic chieftain
The Teutonic chieftain is the respected head of his clan and, at the same time, a shrewd warlord. He holds his position thanks to the glory he gained in innumerable battles, his resourcefulness and, last but not least, his ability to secure the greatest victories and the richest spoils for his tribe.
Priestess of Odin
Priestesses who are ordained to the Teutonic god Odin are said to have remarkable magic powers. In any case, they seem to have a special rapport with the wolves in the wild forests of Germania. Before their ordination, many priestesses used to be spear wenches, which is why they are adept at handling their staff with deadly precision not only in ritual acts.
Sword bearer (warrior with sword)
As a sign that he has passed his maturity ritual (which, amongst others, entails killing a bear and mounting a woman) the Teutonic warrior receives his first sword. Now, their professional ambition spent, most Teuton warriors are henceforth happy to keep repeating certain parts of their maturity rituals so as not to get out of training.
Spear wench (female warrior with spear)
As a sign that she has passed her maturity ritual (which, amongst others, entails killing a man and mounting a hill), the female Teuton warrior receives her first spear. The fact, by the way, that spear wenches know how to use their weapons as accurate and deadly missiles is labelled unfair and womanish by their male colleagues. Behind their backs, of course.
Servant of Thor (warrior with hammer and shield)
Teutonic warriors to whom a sword is not much better than a rather outsized knife, suitable at best for dividing up a roast pig, dedicate their lives to the mighty god Thor. As a sign of their new destination they may thenceforth bear a huge hammer and a shield. Accordingly, the damage such a hammer can do to an enemy is rather more spectacular than that of a sword.
Axe brandisher (warrior with axe and shield)
Teutons relying on their skill rather than brute muscle force, like to use a battle axe in combination with a shield. As they occasionally employ their axe as a lethal missile in a battle, some Teutonic warriors tend to look down upon the axe brandishers with disdain and scorn. Which is quite often the last thing they do in their lives.
Horseman (mounted warrior with sword and shield)
When the Teutonic tribes had their first woeful encounters with the Roman cavalry, they were in for a two-fold surprise: for one, they realised that horses can be used not only for transporting booty, and secondly, they were struck by the stunning effect of the Roman cavalry. Clever chieftains consequently organised their own mounted units, who, for lack of a better term, were simply called horsemen.
Slaughterer (warrior with two-handed axe)
Teutons banking upon their muscle force as well as their skill, resort to the mighty battle axe. With this weapon, wielded with both hands, they sow death and doom in the enemy lines. Unlike axe brandishers, slaughterers are deeply respected and admired by the other warriors of their tribe. But then, slaughterers don't throw their axes at adversaries.
Executor of Thor (warrior with twin hammers)
Those servants of Thor whose sense of their divine vocation is particularly strongly developed put their shields aside and take up a second hammer instead so that they may crush their opponents with a twofold force of destruction. To these dauntless warriors, their own lives are worth very little, and that of their enemies, nothing at all – all they want to be is the terrifying instrument of the mighty god of the Teutons.
Teutonic catapult
Like the cavalry, the concept of the heavy artillery was totally foreign to the Teutons until they came up against the Romans. After a certain amount of hesitation, however, Teutonic chieftains tried their hand at copying this cowardly if dreadful weapon – often to a varying degree of success. The Teutonic catapult is usually operated by women.

Special characteristics of the Teutons
The Teuton's special characteristics must be purchased with the leader's fame points before they can be used.
Shield protection
All Teutonic warriors that carry a shield suffer less damage after being hit by the enemy.
Hitting power
All Teutonic warriors with close combat weapons inflict greater damage on the enemy after a successful hit.
Mead bomb
All Teutonic warriors can use so-called “Mead bombs” instead of torches when pillaging. Mead bombs cause considerably more damage to enemy buildings than torches.
Battle high
All Teutonic warriors with close combat weapons get a morale bonus after they have killed an opponent in battle.

Magic Spells of the Priestesses
A Teutonic priestess of Odin can master the following magic spells:
Your priestess uses this magic spell to summon the so-called Odin's wolf which you can use to scout out the areas of the game screen that haven't yet been explored. As the god Odin only always grants this wish for a limited amount time, the life points of the Odin's wolf drop continually. The wolf disappears the moment he has no more life points.
Magic point cost: Low
The priestess can rob an enemy artillery unit of its vision with this magic spell via a thick bank of fog so that it cannot use its long-range weapons. The fog disappears after some time.
Magic point cost: Medium
Thunder and Lightening
A godly bolt of lightening which causes a correspondingly large amount of damage hits the target of this magic spell.
Magic point cost: High
Pack of wolves
Your priestess can summon up a whole pack of wolves with this magic spell, which she can then use as a battle unit. As is the case for the magic spell “Scout”, the life points of the Odin's wolves also drop continually here. A wolf disappears the moment he has no more life points.
Magic point cost: Maximum


At the time of the migration of nations there was only one place in the whole of Europe where the Celts could live in freedom: the British Isles or rather those parts of the British Isles that weren't under the command of the Romans.
Celtic nations had already discovered and settled throughout the entire continent at a time when the Roman empire was still a faraway dream and the Teutonic tribes still froze in Scandinavia. They still however had to make way for the foreign powers which invaded their lands, sometimes as part of a plan and sometimes not. After the Romans had first conquered the Gallic and then the Spanish Celtic nations, the fate of the one-time rulers of Europe seemed to be finally sealed.
It was only on the British Isles that some free Celtic nations could stand up for themselves. Knowing that they would never regain their old power, they waited for an opportunity to drag the Roman empire that had dealt them the deadly blow, together down with them to their downfall.

Celtic tribal ruler
A Celtic leader was chosen from the circle of noblemen of the nation. He was not only responsible as the battle leader for all military affairs, but also as the guardian of the cultural heritage for the civil requirements of his tribe. If, in addition, a Celtic ruler excelled by especially courageous deeds, he was surely reserved a place in an heroic Celt saga.
The Celtic druids were considered the guardians of the spiritual legacy of their nation. Although the Celts worshiped different Gods according to the region in which the tribe lived, the belief in the power of nature was the common element in their religious cosmos. Druids had a deep understanding of these natural powers and knew how to harness them specifically for the good of their nation.
Female Hunter (female warrior with bows)
Celtic women were permitted to learn battle-craft and were an accepted part of every Celtic army. Contrary to what the Romans originally believed, female hunters are not just responsible for trapping food but also for killing enemy soldiers.
The Romans also missed the irony with respect to the choice of their weapons in the fact that bows and arrows were unknown to the Celts before their first encounter with the Empire.
Swordsman (warrior with sword)
The sword is the traditional weapon of the male Celtic warrior. They have developed a great skill in dealing with sharpened steel. The Celtic swordsman is however still inferior compared to his Roman equivalent as he traditionally goes into battle without a shield and armor.
Lance bearer (warrior with a lance and shield)
The Celtic warrior equipped with a spear and shield is also a common sight on Celtic battlefields. Due to the excellently trained Roman cavalrymen, the British Celts lengthened their spears to lances, which then proved very effective against enemy cavalry.
Nobleman (horseman with a lance and shield)
Celtic noblemen always rode into battle on horseback. They then sought battle with enemy elite troops, whereby in the case of the Romans, this would of course be their cavalry. Most noblemen equipped themselves accordingly with long horsemen's lances.
Stone thrower (warrior with a sling-shot)
The British Celts had already lived under Roman occupation for several hundred years. During this time there were numerous rebellions which however seldom escalated into open field battles. Instead small, easily concealable weapons such as stone sling-shots were employed which the Celts learnt to use excellently.
Avenger of Boudica (female warrior with double swords)
Boudica was a famous Celtic queen who lead a rebellion against the Roman occupiershat. She nearly succeeded in running the Empire off the island but she was left in lurch by other Celtic leaders in the decisive phase of her battle. Some female warriors swear to avenge her in her honor, swinging their swords with deadly precision.
Iron thrower (warrior with a large sling-shot)
The strongest Celts are not content to use gravel stones as ammunition for their sling-shots. Instead they rely on large, sharp-edged lumps of iron ore which, when thrown with great strength, can cause terrible wounds. Iron throwers are respected members of their tribe and their names are spoken with awe and admiration.
Celtic Spear throwers
Although artillery projectiles did not originally belong to the cultural heritage of the Celts, they were able to understand the principle of the Roman spear thrower easily and made slightly smaller, less powerful replicas.
Celtic catapult
Just like the spear throwers, the Roman catapult was also copied by the Celts. This replica is also not as powerful as the imperial original, but it looks better.

Special characteristics of the Celts
The Celt's special characteristics must be purchased with the leader's fame points before they can be used.
Stone traps
Celtic civil units can build up piles of stones at any point to be knocked over causing a landslide onto the enemy.
Flaming projectiles
All Celtic warriors with long-range weapons and all Celtic artillery weapons can fire flaming projectiles.
Celtic civil units can build wooden barricades at any point to block the way.
Shooting skills
All Celtic warriors with long-range weapons and all Celtic artillery weapons have a longer range.

Magic Spells of the Druids
A Celtic druid can master the following magic spells:
Sowing the Seeds of Discord
Your druid can cause the opponents to clash internally so much that they can suffer a serious loss of morale.
Magic point cost: Low
Your druid can replace the lost life points of your figures with this magic spell.
Magic point cost: Medium
Evil Eye
The magic spell enables your druids to place a curse on your opponents' buildings and figures and to thus cause damage.
Magic point cost: High
Waking the Dead
Your druid can reanimate dead figures using this magic spell. If it is a figure of an opposing tribe, it now automatically belongs to your tribe after it has been reanimated.
Magic point cost: Maximum


The European nations were not in the least prepared for the invasion from the east which was to go down in history as the "Storm of the Huns". Up to this day it is still not known exactly why the nomadic horseback nation left their homeland in the Asiatic steppes and advanced deeply into European territory. The indigenous barbarian nations there were not able to match the unknown wildness of the foreign invaders. The fear and terror which the gruesome Hun warriors spread was so great that entire nations were fleeing within a very short time: the peak of the European migration of nations had been reached.
Even the Roman empire couldn't stop the warring nomads from the east– on the contrary! All of a sudden, one had to deal with the difficulty manageable barbarian nations who – on the run themselves – invaded the provinces of the rich, robbing and plundering.
The Huns thus managed to subject the whole of Europe to fear and terror in less than just a few decades. When the mounted nation also produced a mighty leader and warrior named Attila, who knew how to harness the unbounded wildness of the tribes and to steer it in an ordered fashion, the fate of the continent seemed sealed...

Hun chieftain
The Hun chieftain is not necessarily the strongest but definitely the most cunning and brutal warrior of his tribe. He deals with all matters concerning his tribe without being bound by any rules or advice. Contradiction or objection to his decisions is punishable by death. Only the shaman is in a position to be able to contradict a chieftain without being punished.
The culture of the Huns is based on a deeply rooted belief in the powers of nature. Their religious cosmos is populated with ill-tempered gods and demons who are all malicious or at best indifferent with regard to the fate of humans. The shaman has a central position in the life of the Huns because she alone is able to interpret the will of the gods and can thus avert a potential threatening disaster.
Skull breaker (warrior with a club)
The skull breaker is the most primitive warrior of the Huns. Tribal members with a lot of muscle and little brain are just given a large piece of wood, pointed in the right direction and then sent off with a kick in the ass. Skull breakers who survive their first battle sometimes get the chance to prove themselves afterwards with more complicated weapons, like e.g. the curved sword.
Long-range killers (warrior with a bow and arrow)
Long-range killers are tribal members who normally would be responsible as hunters for supplying the tribe with fresh meat. As they do not differentiate between people and animals in this civil function, they can also be used without problem on the battlefield.
Belly slashers (warrior with a sword and shield)
The belly slasher equipped with a curved sword and leather shield is a relatively experienced warrior, who has set himself the goal of being adopted to the ranks of the mounted warriors. As this type of honor can only be granted by the leader of a tribe, a belly slasher is normally extremely loyal to his chieftain.
Man splitter (rider with sword and shield)
The man splitter is the archetypal Hun mounted warrior: wild, brutal and experienced in battle. These warriors spend a large part of lives on horseback from where they look down with considerable scorn on the “pedestrians” of their tribe.
Amazons (female rider with a bow and arrow)
The mounted archers did not originally belong to the Hun culture in which the woman plays a subordinate role in every walk of life. As the wild nomads however encountered a nation during their travels that had almost exclusively female warriors, the Amazons gained their respect so quickly that they have now become a fixed contingency of any larger Hun battle horde.
Roman death (rider with a lance and shield)
After the Huns had clashed with the Roman cavalry for the first time and discovered that they were a worthy opponent, it didn't take long for the nomad riders to discover the lance – or at least their version of this pike weapon– as a sufficiently suitable means for fighting the imperial mounted troops. Man splitters who adopted this ungainly but very effective weapon were given the honorable title of “Roman death”.

Special characteristics of the Huns
The special characteristics of the Huns must be purchased with glory points belonging to the leader before they can be used.
Berserk rage
Hun warriors with close-combat weapons fight with an increased attack value and cause more damage, however at a cost to their defense value.
Storm of the Huns
Opposing units which are attacked by Hun mounted units in close combat suffer a reduction to their morale..
Hun civil units can collect the corpses of killed figures as a food resource and load them onto their packhorses.
Poisonous projectiles
All Hun warriors with long-range battle weapons can fire poisonous projectiles.

Magic Spells of the Shamans
A Hun shaman can master the following magic spells:
Your shaman can ignite a fire at any point within view that can cause damage to opposing buildings and figures using this magic spell.
Magic point cost: Low
Your shaman can cause an earthquake at any point within view that can cause extreme damage to opposing buildings – but not figures – using this magic spell.
Magic point cost: Medium
Poisonous cloud
Your shaman can create a poisonous cloud with this magic spell that can cause extreme damage to opposing figures– but not buildings – using this magic spell.
Magic point cost: High
Ghost rider
This magic spell summons a horde of ghost riders who are also known as “Nerghals Knights”. The lifetime of these riders is limited– but they can however be used as a cavalry unit until they disappear.
Magic point cost: Maximum


At the beginning of the migration of nations, the Roman Empire was the only superpower on the European continent. Besides their cultural achievements and highly developed political system, the power of the mighty Empire rested, above all, on the military strength of its army.
A superior military technology, well trained officers and a huge army of disciplined professional soldiers turned the Roman legions into almost invincible elite troops, which no enemy could defeat in open battle.
The artillery and cavalry of the Romans in particular was up to any challenge the barbarian nations of Europe, half-civilized at best, could come up with.

Roman tribune
Most Roman officers, having risen through the ranks, know the trade of war well. The tribune, therefore, combines long years of experience in the Roman legion with the tactical finesse and the strategic skill he was taught in a Roman school of war. One of the highest-ranking officers with a field command, he symbolises the spirit and the might of the Roman military like no other.
Mercenary (soldier with spear)
At the time of the migration of nations, the Roman armed forces had long had to resort to hired auxiliary troops, which were usually made up from barbarians from the very provinces that were soon to stand up against the Roman Empire with terrible force. Most of these mercenaries were Teutons, who, by the way, stubbornly refused to use the spears allotted to them as projectiles, as was the custom in the legion.
Legionary (soldier with pilum)
The typical Roman legionary was a well-trained and paid professional soldier able to use his pilum with expert skill both as a projectile and as a close-combat weapon. His discipline, courage and superior equipment make each legionary of the Roman Empire a combat machine that needs to fear hardly any enemy at all while fighting man-to-man.
Praetorian (soldier with sword)
The Praetorians, the elite troops of the Roman military, were above all responsible for protecting the emperor, but were also frequently deployed in critical military situations, where they saved the Roman armed forces from imminent defeat more than once. The close-combat specialists in their dark armour were famous for their absolute fearlessness and fanatical loyalty towards the Empire.
Archer (soldier with bow)
The Roman archers were famous for their accuracy and rate of fire. They were often recruited in Asia Minor, where there was a long tradition of handling the bow and arrow, which the Roman army benefited from. In close combat, the archers use long daggers, which they can wield to cause considerable damage to their enemies.
Cavalryman (horseman with sword)
In the centuries before the migration of nations began, the importance of the Roman cavalry had continuously increased. In an army that relies mainly on slow infantry units and has made the static defence an art form, the cavalry is the only effective tool of mobile warfare, as it will be demonstrated by invading hordes of barbarians in the years to come.
Roman spear catapult
Roman artillery weapons are considered a great feat of imperial engineering and are unparalleled on the battlegrounds of that era. The spear catapult shoots off heavy wooden spears, whose tips can also be equipped with an incendiary device. In a battle, they are often deployed for a decapitating attack in order to kill the enemy leader or priest.
Roman catapult
This most terrible of all war machines has already put innumerable barbarian hordes to flight: the Roman catapult can hurl huge rocks or mighty incendiary projectiles across great distances with unfailing accuracy, so that many opponents of the Roman Empire already died a quick, painful death before they even set eyes on a legionary.

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